Continual Flame
Level 2 evocation
Cleric · Druid · Wizard
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M (ruby dust worth 50+ GP, which the spell consumes)
- Duration
- Until dispelled
Continual Flame
Level 2 evocation
Casting Time: Action Range: Touch Components: V, S, M (ruby dust worth 50+ GP, which the spell consumes) Duration: Until dispelled
A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.